![]() When adding new permissions for a plugin it is best practice to add the permissions to a global group and then set a local group as an inheritor. The local groups.yml defines the local groups by listing the global groups as inheritances. ![]() The globalgroups.yml defines the global groups and the explicit permissions contained in each one. You can edit these files from within Multicraft using the web FTP client - How To: FTP Access ![]() /plugins/GroupManager/worlds/world/groups.yml ( Example)./plugins/GroupManager/globalgroups.yml ( Example).Groups are defined by a global group file and local group file for each world: To remove a player from their group (Players with no group will be moved to the 'Default' group): To place users to the desired groups - Either from the Multicraft console or as a player with Operator status (or relevant GroupManager permissions) in the game: Moderator (Full Bukkit and Essentials rights).Builder (Basic group that lets a player build).Default (Guest group, new players join automatically).Click on install for Essentials.jar, EssentialsChat.jar, EssentialsGroupBridge.jar, EssentialsGroupManager.jar, EssentialsProtect.jar, and EssentialsSpawn.jar.ĭefault Groups and Adding a Player to a Group.It will also cover adding the permissions for compatible plugins to existing groups using the Lockette plugin as an example. This article will help you install the Essentials plugin, add players to permissions groups, and configure permission groups. An overview of the Group Manager permissions plugin.
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